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The way by which the members
of a community show their ludic dimension is a
loyal expression of identity's deepest aspects.
Based on the work of different investigators,
and writers as important as Alonso de Ercilla,
Alonso Ovalle, Benjamín Vicuña Mackenna
and Francisco Nuñez de Pineda; Karen Miller,
daughter of the late folklore's investigator Oreste
Plath, made, on the website dedicated to his life
and work, a review of traditional Chilean games,
from the practices of the "araucanos"
to the tournaments from the Republican time.
You can find it at: http://www.oresteplath.cl/criticas.html
Araucano Games
Most of mapuche games served
as training for the children and preparation for
the adults for the war. The horse races, ball
games, the "chueca", "pilma",
"linao", the sling and the lance, among
others, were part of a physical training. The
motive skills were exercised to imitate the movement
of people, animals and birds, giving vigor to
their dances.
There was also place for intellectual
games, such as "comicán" (similar
to chess). Agility and fortune took chances on
the "taba" and the "tafan",
through which more than once the mapuche social
positions and the fate of war prisoners were bet.
Cheers would go along with the game, expressing
its magical and superstitious aspects.
Games from the Conquest time
The importance of horses during
the Conquest time, when their value would be higher
of that of a soldier, was followed by the "rodeo",
a practice originated on the need of making a
counting of the animals. The horse races with
bets were the Spaniards´ main hobby. The
peasant would include the horse in most of his
celebrations and games, such as the "rodeo",
the "topeaduras", the taming, the threshing
by mares and the "hair races" (no mount).
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